Adventure game features for Android
Adventure Hour: Scéal, Leaving Lyndow
You'll flit through these two short but lovely explorations of serene pastoral settings without ever having to walk away.
Following Freeware: July 2017 releases
We've unearthed some closely guarded golden treasures in this month's round-up of free indie adventures.
Following Freeware: June 2017 releases
Hang on for the ride, as we've jammed a whole lot of adventuring goodness into this month's round-up of top free indies.
Eye on iOS: Lost Phone edition
In our latest round-up of mobile adventures, we put three fairly similar phone-snooping games through the wringer.
Following Freeware - October 2015 releases
Save up your money this month by playing a light but heavenly selection of new free indie adventures.
EGX Rezzed 2015 round-up
They weren't easy to see tucked in amongst the crowds, but we found plenty of adventuring goodness at the London convention.
Following Freeware - January 2015 releases
The new year goes straight to hell in the first round of 2015 freeware releases, but it sure is fun getting out again.
Puzzling (Mis)adventures: Volume 13: Where is My Heart?, Back to Bed
Your perspective on puzzling platformers may just be turned in unexpected ways in these two stylish offerings.
Puzzling (Mis)adventures: Volume 12: Wayward Manor, Phantom PI
A pair of haunted houses provide some offbeat puzzling fun, but will scare off anyone looking for story depth.
Adventures in Storytelling: The Maker’s Eden, 80 Days
Light on gameplay, heavy on reading, adventures like these are turning the page to a newer breed of visual fiction.
Puzzling (Mis)adventures: Volume 7 - Stick It to the Man, Tiny Thief
Who knew that having a spaghetti arm growing out of your head or being a diminutive Robin Hood could lead to so many fun puzzling scenarios?
AdventureX 2013: Preview round-up
AdventureX isn't all talk and no action, as there were over a dozen promising new adventures on display.
AdventureX 2013: Part One
London once again marked the spot for the two-part adventure expo, and we were on hand for a variety of developer talks and panels.
2012 Aggie Awards
Our three-day Aggie presentation is now complete, with both AG staff and readers recognizing the best and brightest adventure games of 2012.
If Not Puzzles… What?
Riddle me this: Are puzzles really important to adventures, or are they holding back the genre like an obstacle blocking forward progress?